Default PC bindings. Rebind anything under F1 → Key Bindings. Linux and browser input differences are in the platform reference.
Essential controls
| Input | Action |
|---|---|
| W / A / S / D | Move forward/back and strafe |
| Mouse | Look and turn |
| Left Shift | Walk |
| Space | Jump |
| Left Ctrl / C | Crouch |
| Left mouse | Attack; with modern bow aiming, hold to aim and release to shoot |
| Right mouse | Parry / magic / original bow sight, depending on equipment and mode |
| F / middle mouse | Toggle target lock |
| E | Use / call Arokh |
| Q | Quick Inventory |
| 1–5 | Use or equip a quick-slot item |
| Mouse wheel | Previous / next weapon |
| Tab | Full inventory |
| I | Inventory strip |
| M | Full-screen map |
| Esc | Pause / back |
| F1 | PC Settings |
| F5 / F8 | Quicksave / quickload |
| F10 | Release / recapture mouse |
| F11 / Alt+Enter | Borderless fullscreen on Windows |
Quickload discards unsaved progress without asking and uses its own slot, not your newest manual save. See Saves & updates.
Mouse capture and menus
The pointer is captured during gameplay and released in menus or when the window loses focus. F10 toggles capture. Clicking back into the game recaptures it without attacking.
In menus, use the mouse or arrows/WASD to select, Enter / Space to confirm and Backspace / right mouse to go back. PgUp / PgDn switch inventory sections or save pages where supported.
Rebind keys and adjust the mouse

Open F1 → Key Bindings to change actions, and the mouse settings for sensitivity and inversion. Windows bindings are stored in drakan_input.ini next to the executable. Close the game before editing the file by hand.
The Windows controller path uses XInput and maps the original DualShock layout onto the controller. Controller and keyboard prompts can be selected in PC Settings.
Modern bow aiming
Enable Modern bow aiming in the mouse settings. With a bow equipped, hold left mouse to aim with a slight zoom and a crosshair; release to shoot toward it. Turn the setting off for the original controls: left click shoots and right click opens the original sight.
The corresponding setting in drakan_input.ini is:
[mouse]
bow_aim = modern
Use classic for the original behavior.
Optional dual wielding
In PC Settings → Gameplay → Combat, enable Dual wielding. While Rynn holds a one-handed weapon, equip another one-handed weapon to put it in the left hand instead of a shield. Strikes alternate between the two hands. Use it again to stow it.
In drakan.ini:
[general]
dual_wield = 1
Set it to 0 to turn it off; the off-hand weapon goes back to the inventory. Details: combat reference.

Tab inventory, I strip and M map
Choose Gameplay → Inventory screen → Modern / Original for the full Tab inventory. The dedicated I and M views are independent. To return these shortcuts to ordinary inventory pages, edit drakan_input.ini:
[menu]
map_view = 0
inventory_strip = 0
Use 1 to turn each view back on.